Ambiant Summer Workshop 2011

1. Overview

The Ambiant Creativity Summer Workshop in Digital Arts 2011 combines art projects of the participants with lectures and exercises on techniques of animation, real time sound processing and interaction. The workshop will take place at the independent culture center “Polytechno” in Corfu from the 15th to the 30th of July. The workshop is addressed to students as well as artists who want to develop their skills in the use of open source software for animation and sound such as Processing, SuperCollider, openFrameworks, Blender3D and SuperCollider, but other widely used software will also be used, such as After Effects, Flash Studio, Pencil Plus and others. Both beginners and more advanced users are accepted, and the teaching schedule includes coaching for individual projects by the participants.

The teaching program consists of two 4-hour sessions daily, one dedicated to graphics and animation and one on sound and interaction. Each session consists of a one-hour lecture and three hours of exercises. In parallel with the group instruction sessions, independent project work is foreseen, so that participants can adapt their work to their individual interests. Furthermore, Vasilis Bouzas will coordinate projects dealing with digital sampling or recording of the environment of Corfu, as a basis for artworks that investigate the social, environmental or historical aspects of the city, leading into re-constructions or interventions.

The last three days of the seminar are dedicated to the presentation of project results in the form of installations and concerts or audiovisual presentaitons.

Three young artists that participate in the Ambiant Creativity project will also be present at the workshop: Jérôme Bertholon (France), Omer Chatziserif (Greece) and Damien Marhulets (Germany).

The Ambiant Creativity Summer Workshop 2011 is organized by the Departments of [Audiovisual Arts] and of [Music] of the Ionian University, in cooperation with members of faculty from the School of Visual Design and Art Studies of the Technical Institute of Athens and the School of Fine and Applied Arts of the University of Western Macedonia. The workshop is organized within the framework of the European Project [Ambiant Creativity].

2. Instructors

The instructors are:

  1. Ioannis Zannos, Department of Audiovisual Arts of the Ionian University, (Computer Music and Interactive Arts).
  2. Eleni Mouri, School of Visual Design and Art Studies of the Technical Institute of Athens (Animation)
  3. Aris Bezas, Department of Audiovisual Arts of the Ionian University, (Graphics Synthesis and Interactive Arts).
  4. Vasilis Bouzas, School of Fine and Applied Arts, University of Western Macedonia (Installations, Digital Narratives-Networks)
  5. Konstantinos Tiligadis, Department of Audiovisual Arts of the Ionian University (2D and 3D Animation)

3. Wokshop Schedule

  • 3.1 Week 1: Basic Techniques
    • 3.1.1 A. Graphics 1: Animation
      2D και 3D animation montage, stop motion, pixellation, fileters etc.
      1. Organization of Time, Timeline and Key Frames.
      2. Human Walking Movement
      3. Human and Quadruped Running Movement
      4. Movement Trajectories
      5. Movements of winged creatures (birds, mythological creatures etc.)
      6. The 12 basic principles of animation
      7. Extended animation techniques and live action techniques
      8. Stop Motion, Pixellation, Filters
      9. Tools for the creation of 2D and 3D models
    • 3.1.2 B. Graphics 2: Interactive Real Time Graphics
      1. Introduction to Graphics Synthesis with Processing
      2. 2D and 3D Graphics Methods in Processing
      3. Fundamental Interactive Techniques in Processing
      4. Communication with other Applications via OSC
      5. Image feature extraction and motion tracking in Processing
      6. Introduction to graphics programming in openFrameworks
      7. Communication between sound and image software in real time via OSC
    • 3.1.3 C. Sound
      1. Introduction to the principles of Digital Sound Synthesis
      2. Introduction to Sound Programming in SuperCollider
      3. Sound Synthesis Techniques 1: Additive Synthesis
      4. Music Structures 1: Introduction to Patterns
      5. Εnvelopes
      6. Basic interaction techniques and Graphical User Interface
      7. Sound Synthesis Techniques 2: Filters and Subtractive Synthesis
      8. Working with prerecorded Sound Samples)
      9. OSC and communication with other applications
      10. Sond Synthesis Techniques 3: FM, Wavetables, Granular Synthesis, Physical Modeling, Spectral Modeling
  • 3.2 Week 2: Advanced Techniques and Creative Projects
    • 3.2.1 D Interaction programming in openFrameworks
      1. Motion tracking with the Kinect camera
      2. Control of openFrameworks through SuperCollider via OSC
    • 3.2.2 E. Intermediate and advanced techniques in SuperCollider
      1. Piece macrostructure definition with Patterns, Routines etc.
      2. Communicating with several applications in a network
      3. Project organization, Object Oriented Programming Techniques
    • 3.2.3 F. Independent Projects
      • In parallel with projects proposed by the participants, there will be projects involving the sampling, analysis and processing of data from the environment of Corfu.

4. Participation fee

The participation fee for the workshop is €150. This is payable upon arrival at the location of the workshop.

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